As already described in the About me section, I work as an assistant for the freelancer Mirage CG. I was given the tasks to model and texturize multiple props and key parts of the boat such as the Bar. Other tasks consisted for example of the placement of garnishment all around Comète and the post-processing work of the final shots.
Comète is a concept of a 80m Superyacht. This project was made in collaboration between the "designer of the year" awarded Thibault Le Merdy and Mirage-CG.
Softwares I used:
Modelling / UV mapping: Maya
Texturing / Post-processing of shots: Photoshop
Texturing / Post-processing of shots: Photoshop