

Beauty shots rendered in Unreal Engine




Beauty shots rendered in Arnold

Softwares:
Sculpting: Zbrush
Modelling/Retopology/UV Mapping/Rigging: Maya
Texturing: Substance Painter
Game Engine: Unreal Engine
Game Engine: Unreal Engine


Armor

Body

Tank Backpack and Tubing

This is the Concept Art from Bioshock 2 I based myself on.